Rogue
Rogue |
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1980, Artificial Intelligence Design / Artificial Intelligence Design, Epyx
Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom, retrieve the Amulet of Yendor, then ascend to the surface...
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